

DONKEY KONG BARREL BLAST PRO
Additionally, there are three speed options in the form of Rookie, Pro and Expert, akin to the engine sizes in Mario Kart. There are four cups to select from, with an increasing number of courses depending on the cup difficulty. The main game mode, Jungle Grand Prix, is set up as one would expect for a racing game. All racers have different stats to match different playing styles, but are fairly evenly balanced. Players can choose from the standard fare of Donkey Kong, Diddy Kong and Dixie Kong, as well as other members of the Kong family, or choose between some of the more memorable soldiers in the evil Kremling army, alongside four new reptilian villains.

The character lineup is certainly true to the series. These packs propel the characters when they are drummed on, and the front of them incidentally resembles the aforementioned bongo controller. The general premise is that the Kongs and Kremlings have decided to compete in a series of races throughout the various locales of DK Island using barrel-built jet-packs. Instead, players shake their hands up and down in a drumming motion using the Wii Remote and Nunchuk, and the overall experience is surprisingly similar to slapping the bongos, with the Remote speaker even filling in for the drumming sound. The game is, at its heart, still a GameCube game, and heavily focused on the idea of bongo drum controllers. If any game is worthy of being called underrated, it's this. Ultimately, it was released for Wii sans bongos. Known as Donkey Kong Jet Race in Europe, Donkey Kong Barrel Blast was originally intended to be a late release on the GameCube, using the DK bongo controller that was used in various unique Donkey Kong rhythm and adventure titles earlier in the console's life.
